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October 14, 2019

Oculus VR sample application not visible on android phone after build and run

Hello, I am using Unity 2019.1.14f1 and the latest Oculus integration from the asset store to run the VR samples from the asset store on my Gear VR using the Samsung Galaxy S6 phone (Android 6.0 API level 23). I have used the following guidelines and managed to deploy for example the shooter 180 VR application onto my phone. 

https://www.unlockunit.com/blog/using-unity-gear-vr-development-beginners-guide/
https://developer.oculus.com/documentation/unity/latest/concepts/book-unity-gsg/

Unfortunately, I can see that the application was installed right in the preferences -> applications of my phone, but there is no application displayed on the dashboard to start the VR application. Even when I wear the HMD the application doesn't launch itself. In addition, I have tried to edit the AndroidManifest.xml like the following guide shoes, but the problem still remains:

https://docs.unity3d.com/Manual/android-manifest.html

I am struggling with this problem 2 days so please if someone can help me or give me a solution to that problem. THX.
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