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Up and Coming
October 19, 2018

[OculusGO/Unity] Strange Sound Issue. Is it a known Bug?

In these several days, my Oculus Go projects start to behave strange.
When I build apk and run it, any sound or music does not stat playing until once I pause the app, go Oculus Go home and then come back to my app again.
After coming back the the app, all sounds perform fine. 
This issue started happening in few days ago and I have never changes any setting of my projects.
Does anyone know how I can fix it or workaround it?

Unity 2018.1.1f1

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    12 replies

    Up and Coming
    November 19, 2018
    Hi @imperativity,

    Thanks for forwarding it on internally, did you find anything by chance?
    For us it is a very big problem (several go's) and we would like to move on.
    Up and Coming
    January 29, 2019
    Hi @imperativity
    Have you found something? It is now 2 months later and have not heard anything yet.
    Changing the Unity Build settings to Il2CPP reduces the problem, but sometimes the audio stays away.

    There are now also several users who experience the same problem:

    Hope to hear from you soon.