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March 17, 2016

OculusMediaSurface on S7 - Texture not updating

I've been using the Note4 for some time with the Oculus Utilities to playback videos with no trouble. I'm now trying to get this to work on a Galaxy S7, but to no avail. The video is playing back - I can hear the audio and my progress bar and controls work. The assigned texture is just not updating.

Here's what I've tried so far:

  • Sample scene, straight "out-of-the-box"

  • Various texture compression (on target texture): ASTC, ETC, ETC2, Auto Compressed, Auto Truecolor

  • Dev build/Profiler/Script debugging: Doesn't show any errors or (extra) warnings

  • GLES2, GLES3, and Auto Graphics API

  • Unity 5.3.1p2 and 5.4.0b7

  • Disabling multithreaded rendering

The video in question plays in MilkVR, and in the stock video player.

The Galaxy S7 that I have has an Exynos 8890/Mali-T880.

I'm hoping this is something trivial that I've forgotten about - has anyone had success on the S7? Perhaps it is Exynos specific?
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    11 replies

    June 17, 2016
    Yeah, it works with HLS. Doesn't work with DASH but you could modify the plugin to use ExoPlayer over Media Player (probably a lot less trivial than I made it sound).