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Up and Coming
January 30, 2015

OculusPlugin Source

Are there any plans top open source the Unity OculusPlugin? I've been tinkering with Unity to improve the Play mode experience. I'd really like to get Direct mode to work but calling hmd.AttachToWindow() in my script doesn't have any effect.
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    2 replies

    Inspiring
    January 30, 2015
    It's possible it could be open-sourced, but I don't have a firm timetable as to when that will happen.

    That said, I do think it's a good idea and I will speak with the team about releasing it.
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    New Participant
    January 30, 2015
    +1 on the request. Having the source would be invaluable, not just for experimentation, but for tracking down issues as they come up, understanding performance, etc. Thanks for looking at releasing it!