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New Participant
September 3, 2014

One eye juddering when gameobject attached to camera

Hi there,

I worked on a game where I need a head up display, so I attached the hud gameobject to the right camera to make it moving with the head.
It worked fine with dk1 but now with dk2 I got a problem: the left camera (without the hud) renders the background fine and smooth but not the hud. When I look around the hud shakes a lot on the camera, but only the left one.
The same problem appears when I do it the other way around. Its always the camera where I don't attach the hud.

Did anybody have a similar problem? Any ideas?

Thank you!
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    3 replies

    Up and Coming
    September 3, 2014
    did you try parenting it under the camera controller or the forwardDirection gameobject instead?
    stobiAuthor
    New Participant
    September 3, 2014
    I parented it under the CameraLeft or CameraRight Gameobject.
    [Edit] now I put the hud in another Gameobject and rotate it in Update() according to the camera. Seems to work.
    Up and Coming
    September 4, 2014
    cool, thanks for posting rhe fix