OpenXR / XR Interaction Toolkit app not launching
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I want to leverage Unity's cross platform ARFoundation library which requires using the Unity OpenXR Plugin rather than Meta's own XR Plugin.
I have set up several valid OpenXR skeleton projects inside of different versions of Unity but all builds will not launch on Quest unless I use OpenGLES3.2. I unfortunately must use Vulkan for my project's needs. Builds with other versions of OpenGL will not launch properly unless I sleep and wake the device, and Vulkan builds will simply crash. A crashing Vulkan build's logs are attached to this post.
I have tried multiple versions of Unity (2021, 2022.3.11, 2022.3.15, and 2023.2.3) and multiple separate projects with no success. I correctly configure the Unity OpenXR XR Plugin with the Meta Quest Feature Group and correct controller interaction profiles.
