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New Participant
January 26, 2017

ORT Unity Input Module for EventSystem

Hey guys!
I've just started developing for Oculus Rift Touch and I've found myself bumping into an issue pretty early on. Though I've found rather roundabout ways of interacting with the world around me in VR, I've failed to find some sort of Input Module for my controllers.

I've learned of Unity's EventSystem and would like to know if anyone knows an extention to it so that I can start using the methods I have on objects instead of using Update() on every last object I want to interact with.
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1 reply

Inspiring
January 26, 2017
Moving this to the Unity Developer forum.
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