OSX full screen is black
Hello,
I am having a problem when I create a build for OSX, the screen becomes black in full screen mode. The Oculus itself is working fine, I am only having problems with the game window on the computer. I need the game to be viewable in full screen because our app needs to be viewable on a large display, as well as the for the person wearing the Oculus.
I've tried making builds using Unity 5.3.1, 5.3.2 and now 5.3.3, and they all have the same issue. I've also noticed that when I make the game window resizable, and try to resize it, it becomes black as well.
When the Oculus is not turned on, the game window works fine in full screen mode and it can be resized. This issue is only when using the Oculus.
I made a video to demonstrate my issue. In the video I created a new project and imported the Oculus Utilities for Unity 5 into it. Then I made a build of the cubes demo scene. Obviously this issue is not specific to that scene. I am having this black screen issue with all unity projects that use the Oculus and on different computers.
Link to video:
https://drive.google.com/file/d/0BzZ-5xe_8GUVUkRiZWMtVnZ3ck0/view?usp=sharing
I am using:
Unity v5.3.3f1, Oculus Utilities v0.1.3.0, OVRPlugin v0.1.4.0.
OSX El Capitan version 10.11.3
iMac (27-inch, Mid 2010)
Processor 2.8 GHz Intel Core i5
Graphics ATI Radeon HD 5750 1024 MB
I am having a problem when I create a build for OSX, the screen becomes black in full screen mode. The Oculus itself is working fine, I am only having problems with the game window on the computer. I need the game to be viewable in full screen because our app needs to be viewable on a large display, as well as the for the person wearing the Oculus.
I've tried making builds using Unity 5.3.1, 5.3.2 and now 5.3.3, and they all have the same issue. I've also noticed that when I make the game window resizable, and try to resize it, it becomes black as well.
When the Oculus is not turned on, the game window works fine in full screen mode and it can be resized. This issue is only when using the Oculus.
I made a video to demonstrate my issue. In the video I created a new project and imported the Oculus Utilities for Unity 5 into it. Then I made a build of the cubes demo scene. Obviously this issue is not specific to that scene. I am having this black screen issue with all unity projects that use the Oculus and on different computers.
Link to video:
https://drive.google.com/file/d/0BzZ-5xe_8GUVUkRiZWMtVnZ3ck0/view?usp=sharing
I am using:
Unity v5.3.3f1, Oculus Utilities v0.1.3.0, OVRPlugin v0.1.4.0.
OSX El Capitan version 10.11.3
iMac (27-inch, Mid 2010)
Processor 2.8 GHz Intel Core i5
Graphics ATI Radeon HD 5750 1024 MB
