OSX SDK0.4.3.1 still having framerate issues in Unity Editor
Hi.
I was hoping my troubles were the same as here...
viewtopic.php?f=37&t=16287
... but I'm still getting very bad framerate in the Unity editor.
If I upgrade the Runtime to 0.4.3, and the unity integration to 0.4.3.1, I get framerates like 30fps, quite bad.
If I downgrade only the Unity integration to 0.4.2, I get better framerates but a rather weird delay in head motions. Only when I also downgrade the runtime to 0.4.2 I get acceptable framerates.
Tried numerous suggestions from the forums, all to no avail. Anyone else having similar problems?
Working on a Macbook Pro Retina, OSX 10.9.5, Unity 4.5.5f1, and a DK1. The DK2 at our studio, on Win7, seems to run fine with SDK 0.4.3.
Thanks,
Naam
I was hoping my troubles were the same as here...
viewtopic.php?f=37&t=16287
... but I'm still getting very bad framerate in the Unity editor.
If I upgrade the Runtime to 0.4.3, and the unity integration to 0.4.3.1, I get framerates like 30fps, quite bad.
If I downgrade only the Unity integration to 0.4.2, I get better framerates but a rather weird delay in head motions. Only when I also downgrade the runtime to 0.4.2 I get acceptable framerates.
Tried numerous suggestions from the forums, all to no avail. Anyone else having similar problems?
Working on a Macbook Pro Retina, OSX 10.9.5, Unity 4.5.5f1, and a DK1. The DK2 at our studio, on Win7, seems to run fine with SDK 0.4.3.
Thanks,
Naam
