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July 22, 2016

Our game crashed on S7 edge in first time Running

Hello Guys,

we are facing a big problem and need help from you.
We built a game and submmited to Gearvr store, and after we got the results, seems the games running well without any issue on all mobiles (Note4,S6 etc), and there is only one problem, when it is installed on S7 edge , and run the game in first time it crashes.  and then the 2cd time running it is not crash.
we are not sure what is the reason and for this reason our game can't be online.
can anyone from u help us?
Thx a lot!


PS: we use unity 5.3.4 version.

Best
Yi
This topic has been closed for replies.

12 replies

Inspiring
September 2, 2016

vrdaveb said:

> Samsung sees Gear VR as movies/pics device and not really anything else

Movies and photos are important use cases for Gear VR, but there are a large number of high-quality apps that do other things.


I know, I know, just saying  :) It just if Samsung was after more than just movies, we'd already had motion controller and external positional tracking accessory for Gear VR. At least that's the way many devs see it, including myself.
September 7, 2016
Can you please try setting the following check box to true/checked:
File > Build Settings > Player Settings > Resolution and Presentation > Use 32-bit Display Buffer