OVR Lens Correction
Hi all,
I want to ask about the OVR Lens Correction image effect, which is used to distort the camera to make a "fish-eye" effect.
I notice that the fish-eye effect can only appear when you have the device plugged-in. My colleague who has the device has the effect appears, whereas in mine there's no distortion. If you check/uncheck the "Lens Correction" setting, nothing changed at all.
My question is: Is there any way to force the effect to appear even if you don't have the device?
I also use highlighting effect component which will display white outline on the selected object. Same with OVR lens correction, it uses render-to-texture to create the effect. The problem is it's not compatible with OVR lens correction. The outline will be rendered without the lens correction, causing it to have different shape compared to the highlighted object.
My 2nd question is: How do I include OVR lens correction effect to another render-to-texture component?
Thanks in advance!
I want to ask about the OVR Lens Correction image effect, which is used to distort the camera to make a "fish-eye" effect.
I notice that the fish-eye effect can only appear when you have the device plugged-in. My colleague who has the device has the effect appears, whereas in mine there's no distortion. If you check/uncheck the "Lens Correction" setting, nothing changed at all.
My question is: Is there any way to force the effect to appear even if you don't have the device?
I also use highlighting effect component which will display white outline on the selected object. Same with OVR lens correction, it uses render-to-texture to create the effect. The problem is it's not compatible with OVR lens correction. The outline will be rendered without the lens correction, causing it to have different shape compared to the highlighted object.
My 2nd question is: How do I include OVR lens correction effect to another render-to-texture component?
Thanks in advance!
