OVR Rift Movement (Compiling Errors)
Dear community,
I'm using Unity for a school project trying to make a VR Showroom. I've been able to set up the Rift to track head movement. The only thing i want to add is movement. I am following a tutorial from the developer tutorials (Tutorial build your first VR App, https://developer.oculus.com/documentation/unity/1.13/concepts/unity-tutorial/)
Because i already have the map i skipped to Part 2, adding the script
In this part i keep having trouble. I get compiling errors with the script. (CS1529)
I dont know how to fix these compiling errors since i do not have any programming knowledge. :'(
I am using the latest unity version.
Using the Barking dog, free modular kit map.
Using the latest version of oculus intergration.
I would love to hear how to fix this problem!
Kind regards,
Max
I'm using Unity for a school project trying to make a VR Showroom. I've been able to set up the Rift to track head movement. The only thing i want to add is movement. I am following a tutorial from the developer tutorials (Tutorial build your first VR App, https://developer.oculus.com/documentation/unity/1.13/concepts/unity-tutorial/)
Because i already have the map i skipped to Part 2, adding the script
In this part i keep having trouble. I get compiling errors with the script. (CS1529)
using System.Collections;This code gives the compiling errors.
using System.Collections.Generic;
using UnityEngine;
I dont know how to fix these compiling errors since i do not have any programming knowledge. :'(
I am using the latest unity version.
Using the Barking dog, free modular kit map.
Using the latest version of oculus intergration.
I would love to hear how to fix this problem!
Kind regards,
Max
