OVRAvatar in Unity shows wrong controller mesh
hello,
i cant find it out but for some reason, i think since i imported the latest version of oculus integration (v16) in unity, my OVRAvatar prefab suddenly shows the controller mesh of the legacy Oculus Touch controllers, instead of the new ones which i want :(
does anyone know where to change the controller mesh for the OVRAvatar prefab?
thanks for help !
