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December 12, 2021
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OVRGrabber is being added to my player hands without me asking for that

  • December 12, 2021
  • 1 reply
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The title says it.  In a "3D" project, to which I have added oculus XR settings, I delete both OVRGrabber and the rigid body from the left and right hands. Some piece of Oculus code, running who knows where, keeps putting a Rigidbody and OVRGrabber component on each of the hands.

 

I've looked around a lot. I made sure I did NOT use the "VR" template when starting this project fresh. What code is adding the unwanted components? And how do I destroy it?

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Best answer by Strogman

I found a solution, but it isn't pretty. First, I tweaked the Settings/Execution Order, and then I entirely removed the Oculus Sample Framework from my project's directory structure. That fixed it.

1 reply

StrogmanAuthorAnswer
New Participant
December 12, 2021

I found a solution, but it isn't pretty. First, I tweaked the Settings/Execution Order, and then I entirely removed the Oculus Sample Framework from my project's directory structure. That fixed it.