OVRInput.GetDown(OVRInput.Button.One) always returns true
I am trying to use the OVRInput class to get XBOne controller buttons.
If I debug the return value of OVRInput.GetDown(OVRInput.Button.One)
It starts off as 'False' but as soon as I press (A) and release the button it returns 'True' every frame after that as if the button is held on.
If I debug the return value of OVRInput.GetDown(OVRInput.Button.One)
It starts off as 'False' but as soon as I press (A) and release the button it returns 'True' every frame after that as if the button is held on.
