OVRInput Haptics - Frequency changes not working
Hi! I've been experimenting with OVRInput Haptics as described in the documentation. I activate haptics with:
But whenever I change the value of the frequency, it doesn't affect the haptics, even with frequency set to 1 and amplitude to 0. If I set amplitude to eg. 0.5 and then change frequency in steps of 0.01 all the way to 1, no changes in haptics are noticed, that is the vibrations are exactly the same all the way through.
Is this how it's supposed to be or am I doing something wrong?
// starts vibration on the right Touch controllerThe first value represents frequency and the second the amplitude, both with max values of 1.
OVRInput.SetControllerVibration(1, 1, OVRInput.Controller.RTouch)
But whenever I change the value of the frequency, it doesn't affect the haptics, even with frequency set to 1 and amplitude to 0. If I set amplitude to eg. 0.5 and then change frequency in steps of 0.01 all the way to 1, no changes in haptics are noticed, that is the vibrations are exactly the same all the way through.
Is this how it's supposed to be or am I doing something wrong?
