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February 29, 2024

OVROverlayCanvas Overlap Issues

I have 2 UI OVROverlayCanvas's in my scene. One is a monitor on the wall and the other is a menu that floats at the start. The monitor UI always appears over the top of the UI menu that is in front of it. I rebuilt it and it work for a minute. I made a prefab and now its doing it again. How can I sort as layers so the menu always appears over the top of the monitor? I have tried canvas sorting order and that does nothing. It has to do with the OVROverlayCanvas.

 

It also only does this when on the device. It doesn't do it in the editor when testing.

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