OVRPlayerController - how to allow for path animation?
Hi all, the character (seated) is in a vehicle that animates along a spline (think flight path). After 10-15 seconds the character falls to the ground unexpectedly. The issue is not collision based and can be solved by disabling the OVR Player Controller - so I guess I need help to edit this file to allow for disabling gravity/slope or something? Any help greatly appreciated :-) Unity Noob so please offer an explanation of why X should be disabled in this script so that I can learn at the same time.
