OVRPlugin.GetAdaptiveGPUPerformanceScale() on Quest
Is OVRPlugin.GetAdaptiveGPUPerformanceScale() working for anyone else on Quest? It only returns a value of 1 for me.
Essentially, what I'm trying to do, is getting 'Adaptive Resolution' working on Quest, but that's #ifdef'ed out on Android by default. Does anyone know of a better way to lower the resolution dynamically on Quest?
