OVRScene issues
We're developing several demos using a combination of The World Beyond sample and OVRSpatial Anchors.
We've continually had a problem where the OVRScene will disappear or shift it's position. We can't pinpoint the cause of this, but it might be related to moving outside of the Guardian space.
Has anyone ran into similar issues with unstable OVRScene elements?
On a related note, has anyone discovered a way to create a large guardian area? We are using a large room for our demos, and we can only create a the covers about half the space. After that the boundary simply won't draw any further.
This is strange, because we have heard reports directly from Oculus of demos much larger than the area we are using.
We are using the Meta Pro headset.
Any thoughts or insights would be greatly appreciated.
Best,
Pixacore
