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Up and Coming
April 28, 2014

Parenting camera inside crazy motion ride?

If I parent a OVRcamera controller inside my ride it seams to swim around in the ride. The person is not locked into the seat as I would aspect. If I parent a normal camera it works fine. If I look at the values of OVRCameraController and the Camera under it I see they are animating.

thanks
Momay
    This topic has been closed for replies.

    5 replies

    Up and Coming
    April 28, 2014
    You need to set Follow Orientation to a transform. Probably the roller coaster car or something.
    momayAuthor
    Up and Coming
    April 29, 2014
    Yep, tried that. Follow Orientation...
    It works perfectly as longs as you don't go upside down?

    When the camera goes upside down it swims around?
    Still looking into it.

    momay
    Participant
    May 13, 2014
    momay,

    Were you able to get this working correctly? I am running into the same issue with trying to simulate a plane crash. When the plane starts to roll the cameras lose their position.

    There is a link on my blog post to my demo so far that shows the issue if anyone wants to see first hand.
    http://www.blackmatterlabs.com/?p=29
    http://blackmatterlabs.com JanusVR: http://blackmatterlabs.com/corridor.html
    momayAuthor
    Up and Coming
    June 7, 2014
    Ya, I was never really able to figure this out.
    I posted the game to Oculus Share so you can see the problems.

    https://share.oculus.com/app/rift-park


    thanks
    momay
    Inspiring
    June 7, 2014
    "momay" wrote:
    Ya, I was never really able to figure this out.
    I posted the game to Oculus Share so you can see the problems.

    https://share.oculus.com/app/rift-park


    I just got done trying all those rides. So many of them! I liked the Condor and Flyaway ones quite a bit for some reason. :)
    Titans of Space PLUS for Quest is now available on DrashVR.com