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Up and Coming
September 14, 2013

Particle system issue

I have problems with my fire particle system is the rift. Looks good from close up but when i get farther away from it it starts to clip strangely and it also starts to get cut of more and more the further away i get. Works perfectly using standard unity camera. Using deferred rendering, any ideas?

Image showing the clipping, tent is around 1-2m behind the fire but fire clips for some reason.
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