Passthrough and post processing
Good afternoon.
I am in a student research group working on a game/Passthrough showcase, that shows factory building and prototyping in vr.
We have been struggling a lot with getting Passthrough working, over the last 4 months. Now we had an issue again where it would not work at all in underlay mode when post processing was enabled on the camera using a global volume.
Any advice? As we need the post processing for our product.
Unity: 2020.3.22f1 URP
XR plugin managment: 4.2.0
Oculus integrations: 34.0
