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January 9, 2024

Passthrough lag in Unity

We are experiencing a lot of lag in the passthrough image in an PC aplication using the cable link conection. The virtual environment if in a good fps, but the passthrough is in a low fps and with a delayed image.

We are using Unity with the the lastest SDK available in a top tier PC. The passthrough image outside the link is fine, without lag.

We would like to know if there is anything we can do to reduce this lag.

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1 reply

New Participant
April 8, 2024

This exact same thing is happening to me. Did you solve it? I bought a new faster cable (usb-c 3.2 gen2 10 gbps) and it reduced the lagg a little but but still not nearly enough.