Passthrough Over link Fragmented and Slow
Hello, I have been working on a project using Unity 2022.3.7f and Meta All in one SDK 59.00 with passthrough. Everything in development has been fine and passthrough worked perfectly up until a few days ago the passthrough with no changes now is pixelated and slow. I have tried multiple headsets(2x Quest 3), link cables, ports, reinstalling meta quest link, reimporting all assets.
I believe that this is because of a update with meta quest software so I updated the All in One SDK to 68.0 and am getting this error stuck at this point.
Tried it additionally on a blank project with the 68.0 MAIO working and it still gives the poor passthrough performance.
I AM BEGGING FOR HELP.
