Paths inside the Oculus Go storage? - Creating a txt/CSV file using C# Writeline in Unity VR
Hello,
In my VR project, I'm trying to create a txt or CSV file to record the move of the player.
However, I don't know which path is appropriate for creating a file inside my Oculus Go.
I'm using the C# StreamWriter and WriteLine, but as for the path neither Application.dataPath nor Application.persistentDataPath seem working.
I can't even see where in the Go storage my application is installed. The explorer shows me a folder with app name under "Android" folder, but only cache files there.
Could you help me? Let me know if some of you are having the same problem.
Situations: Win 10, Unity 2018.1.0f2, Visual Studio 2017, Android Studio 3.1.3 w/ appropriate SDK settings, jdk1.8.0_171, Oculus Go in the developer mode
In my VR project, I'm trying to create a txt or CSV file to record the move of the player.
However, I don't know which path is appropriate for creating a file inside my Oculus Go.
I'm using the C# StreamWriter and WriteLine, but as for the path neither Application.dataPath nor Application.persistentDataPath seem working.
I can't even see where in the Go storage my application is installed. The explorer shows me a folder with app name under "Android" folder, but only cache files there.
Could you help me? Let me know if some of you are having the same problem.
Situations: Win 10, Unity 2018.1.0f2, Visual Studio 2017, Android Studio 3.1.3 w/ appropriate SDK settings, jdk1.8.0_171, Oculus Go in the developer mode
