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Inspiring
July 9, 2013

Performance difference between Mac OS and Windows

Hi. I have a dual boot machine with OS X Mountain Lion and Windows 7.

I played the Tuscany Unity demo on both operating systems, using the same exact hardware, and noticed that the OS X performance and image quality is lower than in Windows.

Framerate does not drop below 60 fps in Windows. But in OS X, I'm getting between 40 and 60 fps depending on where I am in the demo. I also notice some stuttering with the headtracking in OS X, and lower contrast and more blurring of textures and some other small graphical things that aren't there in the Windows version.

The hardware is the same. C2D processor with Geforce 640. Is there a reason why the experience is different between operating systems?
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    3 replies

    Inspiring
    July 9, 2013
    I'm not the expert on this by any stretch, but I would guess that it's related to the OS's graphics library. Perhaps Lion only has an older OpenGL version (I seem to remember Mavericks being announced with a newer version that would effectively catch it up with Windows or something), but your Windows 7 install lets your card stretch its legs with more DirectX capabilities, and more stuff being done on the GPU instead of the CPU?

    I'm just making wild guesses here, and I'd like to know too.
    Titans of Space PLUS for Quest is now available on DrashVR.com
    July 12, 2013
    Odd I don't get that. Suppose it depends on the card.

    But you do have more control in windows I suppose and drivers that are updated more often.. But are sometimes very unstable.
    Participant
    July 12, 2013
    I also dual boot my MacBook Pro, and there's definitely a performance difference. Games just run better on Windows, with higher detail options not degrading performance nearly as much.
    Intel i7 4770k | GTX 980