performance hit with multiple shadow sources
my game runs fine with one directional light and 2 lights as shadow sources - full 75FPS. but as soon as I turn on that 3rd light it goes down to 37.5 FPS (very stable) and remains there even when I turn on 5 other lights with shadows.
when I play the same scene in the editor I stay above 80 with all lights turned on!
I do not know how to solve this - anyone got an idea what might be the reason?
build is Unity 4.5.2 and SDK 0.4.3
when I play the same scene in the editor I stay above 80 with all lights turned on!
I do not know how to solve this - anyone got an idea what might be the reason?
build is Unity 4.5.2 and SDK 0.4.3
