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New Participant
February 9, 2015

Possible to disable barrel distorion?

hey guys,

im doing researches for university at the moment. i came across the point that i need to disable the barrel distortion completely.

is there a way to do this?
i was able to disable chromatic aberration with
OVRManager.display.distortionCaps &= ~(uint)DistortionCaps.Chromatic;
but unfortunately i didnt find a way for barrel distortion.

i want to examine chromatic aberration and it would be very usefull to temporarily disable the barrel distortion for that purpose.

thanks in advance!
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    5 replies

    Inspiring
    February 9, 2015
    If you want to test the device like this, just use a normal 2D app (i.e. without the Oculus integration).
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    ckrinAuthor
    New Participant
    February 9, 2015
    thanks for the fast answer!

    i need to have the chromatic aberration pre transformation and the rest of the sdk working.

    my aim is to analyze the chromatic aberration of the oculus plugin. for that purpose i need a "non barrel distorted" output with all the other stuff working.
    sorry if that point wasnt clear enough :)
    Inspiring
    February 10, 2015
    OK, I don't think this is supported and it's kind of an obscure use-case.
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    Up and Coming
    February 11, 2015
    I can understand why it wouldn't be supported. It seems to also help keep the content pretty proprietary.
    Up and Coming
    February 11, 2015
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