Problem with OVRSCENE MANAGER/ Anchors and Camera Recenter
Hi,
We encountered a problem when the user recenters the camera or removes the headset, some of our objects get scaled incorrectly.
We are using
Meta Quest3 Standalone for MR with Scene understanding
Unity 2022.3.12f1
META SDK V66
we disabled the AllowRecenter checkbox but it is not working.
when we recenter the view some of our gameobjects get Scaled and look Giant.
is there a way to
A)remove the Recenter
B)Avoid the Recenter when the user removes the Headset
B)Prevent our anchored content to go crazy.
Thanks!
