Problems with the screen image using SDK 0.4
I've googled like crazy, but I can't seem to find anything about this issue. At first, I thought it had something to do with upgrading the SDK, but it's happening on fresh, untouched projects as well. I can't figure this out.

This is what is being output on a fresh, empty scene with the OVRCameraController placed in the scene and the background set to green. "No sensor detected" also pops up. I tried googling that as well, and all that came up was people having issues playing older Oculus Rift games on the DK2.
It's really, really hard to find any solutions through all of the buzz the oculus rift generates outside of the development community, so I apologize if this has been asked before.

This is what is being output on a fresh, empty scene with the OVRCameraController placed in the scene and the background set to green. "No sensor detected" also pops up. I tried googling that as well, and all that came up was people having issues playing older Oculus Rift games on the DK2.
It's really, really hard to find any solutions through all of the buzz the oculus rift generates outside of the development community, so I apologize if this has been asked before.
