public SteamVR_TrackedObject trackedObj; Oculus Equivalent
Is there an Oculus equivalent for public SteamVR_TrackedObject trackedObj;? I have an object mapped to the left hand anchor and would like to be able to refrenece it in a script. Do I have to have the SteamVR imported to do this? I just wanted to develop for the Oculus and wasn't going to get into steamVR stuff if I can help it.
