"Quaternion To Matrix conversion" error in OVRTrackerBounds
Hi. This something I notice which happens on random occasion. I'm running Oculus SDK 0.6 on Unity 5.1.1p2.
I have no idea why but the following error will be thrown from the OVR Tracker Bounds Script.
Quaternion To Matrix conversion failed because input Quaternion is invalid {-0.000000, -0.000000, 0.000000, 0.000000} l=0.000000
UnityEngine.Matrix4x4:TRS(Vector3, Quaternion, Vector3)
OVRTrackerBounds:Update() (at Assets/OVR/Scripts/Util/OVRTrackerBounds.cs:146)
Again, some days I don't see this at all, some days I do.
Can anyone shed some light on this please?
I have no idea why but the following error will be thrown from the OVR Tracker Bounds Script.
Quaternion To Matrix conversion failed because input Quaternion is invalid {-0.000000, -0.000000, 0.000000, 0.000000} l=0.000000
UnityEngine.Matrix4x4:TRS(Vector3, Quaternion, Vector3)
OVRTrackerBounds:Update() (at Assets/OVR/Scripts/Util/OVRTrackerBounds.cs:146)
Again, some days I don't see this at all, some days I do.
Can anyone shed some light on this please?
