Quest 3 PCVR passthrough view misaligned after recentering using hand gesture
Hi,
I am working on a unity PCVR project with quest 3 and hand tracking.
I face the problem that after I use quest's built-in hand gesture recentering function to recenter my view, the virtual view get recentered but the passthrough view get mis-aligned.
Need help ! Thx
Unity Ver: 2022.3.34f1
Meta SDK Ver: 65.0.0
