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August 21, 2024
Solved

quest link + unity editor play mode glitch in mixed reality

hi i'm creating a mixed reality applications. while running the application in unity editor runtime it shows half image in headset followed by glitch. earlier it was perfectly fine i was able to run the application in unity editor mode without any issues.

i tried

1. creating new project

2. uninstalling and reinstalling usb drivers

3. checked task manager and cpu and gpu usage ain't that high.

could someone help me if they've faced this issue. thanks in advance. Sandstedt 

    This topic has been closed for replies.
    Answer
    August 26, 2024

    UPDATE: bought a new Quest Link cable, and it worked perfectly fine. mixed reality requires stable bandwidth since it also transmits camera data to the PC.

    4 replies

    August 22, 2024

    Big_Flex gillesnovelab 

    New Participant
    August 22, 2024

    I reckon there is some memory leak, I run for about 30 minutes on the Quest 3 and the passthrough feed through to the PC starts to jitter and jump around, only thing that fixes the issue is restarting the Quest 3.

    I checked through adb, looks like this after about half an hour of playing and stopping in Unity :



    August 22, 2024

    i think there is some issues files in meta all in one xr sdk got corrupted. or some issue with the shader i opened editor log file "Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
    Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found" MetaStoreHelp please do help

    Answer
    August 26, 2024

    UPDATE: bought a new Quest Link cable, and it worked perfectly fine. mixed reality requires stable bandwidth since it also transmits camera data to the PC.