Quest project won't run after upgrading to LWRP
I am using Unity 2019.1.3f1 and Oculus Integration 1.37. I just tried converting my project over to using the LWRP and now it won't run on my Quest. Is there something I might be missing? If there is a texture that didn't upgrade correctly, could that prevent it from running? I was hoping it would just be pink in the game like it is in the editor.
