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New Participant
August 21, 2023

Quests 2 hand-tracking is not working in Unity editor, but working in build PCVR

I'm facing an issue where hand tracking doesn't work in editor mode, but it functions when running the build through Quest Link.

I was working on a Unity project for Quest 2 PCVR and had to switch to a new PC. When I transferred my Unity project to the new PC, hand tracking stopped working in editor mode. However, everything works fine when I run the build through Quest Link.

All plugins, assets, and Unity versions remain the same. There are no errors or warnings related to Oculus.

windows 10
Unity 2022.3.4f1

Oculus integration v55.0

Oculus XR plugin v4.0.0

quest 2 v55

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1 reply

New Participant
August 23, 2023

UPD: Handtracking is works on the computer in a completely new project and in the project where the scene was loaded via .package, but still not working in the main project. Any ideas?