Record videos of a Unity VR scene with passthrough running on a Quest Pro through Quest Link (USB)?
I have a Unity project with some passthrough layers which I run directly from the editor on my Quest Pro via Quest Link (USB) and I'm trying to record a video of the VR scene, but unfortunately without any success so far.
Supposedly, since the v47 update, the headset's video recording tool should capture the passthrough views as well but that's not true in my case. The video is all black. I've tried streaming from the headset using SideQuest as described here but there again, Scrcpy only shows a black screen. In Unity's play window only the virtual objects are rendered properly, passthrough layers are all black.
I've got the latest Oculus runtime (54) and Interaction SDK, I've enabled dev mode and passthrough settings everywhere and it works in the headset (I can see my surrounding physical environment), but I can't record a video with that passthrough content. The example scenes in the Oculus SDK have the same problem so my project isn't at fault here.
Has anybody managed to record passthrough videos from a Unity project running through Quest Link?
