Reflection Probes in VR?
Unity Reflection Probes works really well in normal screens, but unless I am doing something wrong, in VR they don´t have any sense of depth at all, they looks like 2d moving textures sticked on the surfaces.
Have anyone had any success on reflections like the image below, even with third party assets?

Have anyone had any success on reflections like the image below, even with third party assets?

