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March 30, 2021

Remove 90FPS limit to benchmark game

Is it possible to remove the 90FPS limit to benchmark my game's performance?

After building and running my game, it runs at way over 90 FPS as long as I don't put on my Rift CV1. As soon as I start wearing it and the sensor inside it detects it and turns on the HMD screens, the application framerate is limited to 90FPS, meaning I cannot effectively benchmark the framerate. Is there a way to disable this somewhere in the Oculus settings? 

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