Reports of black render texture only on S6 GearVR
Hi, I have heard reports of a render texture I'm using being displayed as completely black, but only by people using the S6 version of the GearVR. I don't have an S6 to test with (only a Note4). The render texture is 512 x 512, ARGB32, no AA, with a depth buffer.
Has anyone heard of this issue, any idea on a fix?
I'm currently on Unity 5.1.2f2
Thanks
Has anyone heard of this issue, any idea on a fix?
I'm currently on Unity 5.1.2f2
Thanks
