Rift Game to None-Rift Webplayer
Hi I was wondering if Oculus could update the Unity rift kit so that it switches to mono when we build for web-player demos?
Or they could add Rift support to the Unity Webplayer? ;) ;)
Also is there a clean way to exclude the Oculus rift dll's from a Unity build, as they seem to cause a crash when I build to webplayer?
Or they could add Rift support to the Unity Webplayer? ;) ;)
Also is there a clean way to exclude the Oculus rift dll's from a Unity build, as they seem to cause a crash when I build to webplayer?
