Rift not working in unity editor (old project previously used with gearVR)
Hi Guys,
I'm trying to get Rift working with my game in the editor but it does not seem to want to play along (using unity 5.5.1f1)
Currently just trying an empty scene.
So if I create a new empty project, import the oculus package and enable VR support it all works well.
Currently just trying an empty scene.
So if I create a new empty project, import the oculus package and enable VR support it all works well.
Although when I do that in my game project it does not work, the project has been setup to run on gearVR previously.
I Deleted and reimported the oculus package assuming that there might be some old settings screwing things up, I have of course also enabled VR support in the player settings.
Any ideas of what could be causing this?
/Stefan
/Stefan
