Rift on screen 1, normal camera on screen 2
Hey guys,
I'd like here to expose a setup that I have in mind and have your advice on this...
I would like to know if it is possible to have a Unity scene with an OVRplayercontroller to output image on the Rift (set as main screen) AND have a normal Unity camera in that same scene which outputs to a second screen (or window) which is looked at on the second PC screen.
This way, one user can use the Rift and enjoy a nice VR time, while another person sees on the PC screen what he sees or does, but on a 'normal' image (no distortion or image processing specific to the Rift).
It is similar to a setup with duplicated displays or using an HDMI splitter but having a flat 2D image on the PC screen rather than a distorded one identical to the one sent in the Rift...
Does Unity allow multi-window setup with one full screen for the Rift and another one for monitoring, using different cameras ?
If not, maybe in a multi-user environment where one user experiences the Rift on machine A and another one monitors on machine B ? But that is an heavy setup ;-)
THANKS !
I'd like here to expose a setup that I have in mind and have your advice on this...
I would like to know if it is possible to have a Unity scene with an OVRplayercontroller to output image on the Rift (set as main screen) AND have a normal Unity camera in that same scene which outputs to a second screen (or window) which is looked at on the second PC screen.
This way, one user can use the Rift and enjoy a nice VR time, while another person sees on the PC screen what he sees or does, but on a 'normal' image (no distortion or image processing specific to the Rift).
It is similar to a setup with duplicated displays or using an HDMI splitter but having a flat 2D image on the PC screen rather than a distorded one identical to the one sent in the Rift...
Does Unity allow multi-window setup with one full screen for the Rift and another one for monitoring, using different cameras ?
If not, maybe in a multi-user environment where one user experiences the Rift on machine A and another one monitors on machine B ? But that is an heavy setup ;-)
THANKS !
