Right eye, textures darken
Has anyone experienced this? It seemed that once I built & ran my demo the view from the right eye would have several components darken slightly, which causes a weird hazing feeling when viewed with both eyes. This is with the 2.5 sdk
I've rolled back from 3.2 because I couldn't attach effects (color correction & bloom) over the cameras when using 'Use Camera Texture' - and using 3.2 without the feature seems to create a even more blurry and aliased image than what I got with 2.5
Maybe there's a solution I've missed?
I've rolled back from 3.2 because I couldn't attach effects (color correction & bloom) over the cameras when using 'Use Camera Texture' - and using 3.2 without the feature seems to create a even more blurry and aliased image than what I got with 2.5
Maybe there's a solution I've missed?
