Running large amounts of Oculus Go's with unofficial apps.
I have a large company contracting me out for some VR work, they want to have 10-200 people run through specific VR simulations at the same time. Creating the app has been alright but the problems start to arise when I think about how the app can be integrated. Will each of the APK's have to be put onto the headsets individually and run off multiple phones? Are they able to run all off the same developer phone? Would it be easier to publish them to the store, but then would you be able to publish them privately and not allow public access to the environment? Thanks for any help!
