Screen turn black after Unity launch page in Oculus Gear VR
Hi, I am new to Oculus. I imported OVR in my Unity project and use the OVRCameraRig on my scene. But the scene didn't get loaded when run in samsung S6. It always turns black. I had waited for a long time, over 5 mins. It still stays black. I run it in Unity editor, the scene works but its not in VR mode. The console shows below warnings:
Failed to create Oculus HMD.
Compositor failed to initialize.
Bad config or LibOVR not found. VR disabled.
Oculus HMD not present. VRSettings.enabled set to false.
I have searched about Oculus HMD, still confused about it and I thought HMD is for Rift. Do I need to install any runtime? I have tried both Oculus mobile sdk and Oculus Utilities for Unity, either one of them works. How can I solve this? Have been stuck on this for a week. Please help!
I have Unity v5.3.4p6, Oculus Utilities v1.6.0, OVRPlugin v1.3.2, SDK v0.0.0, use Mac, run it in Samsung galaxy S6.
Failed to create Oculus HMD.
Compositor failed to initialize.
Bad config or LibOVR not found. VR disabled.
Oculus HMD not present. VRSettings.enabled set to false.
I have searched about Oculus HMD, still confused about it and I thought HMD is for Rift. Do I need to install any runtime? I have tried both Oculus mobile sdk and Oculus Utilities for Unity, either one of them works. How can I solve this? Have been stuck on this for a week. Please help!
I have Unity v5.3.4p6, Oculus Utilities v1.6.0, OVRPlugin v1.3.2, SDK v0.0.0, use Mac, run it in Samsung galaxy S6.
