sdk 0.4 output builds getting double vision in direct mode
- 7 replies
- 2211 views
I am getting a sort of double vision in my output builds when I track my head around. It only exhibits this behavior when rotating, its fine when still. It doesn't do this on the regular exe or in the editor in extended mode.
Timewarp is disabled, vsync is on and Oculus test screen looks perfect.
Any ideas anyone?
-Alex
Difficult to capture, but this i how it looks.
IMAG0191.jpg
Timewarp is disabled, vsync is on and Oculus test screen looks perfect.
Any ideas anyone?
-Alex
Difficult to capture, but this i how it looks.
IMAG0191.jpg
