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Up and Coming
March 23, 2018

Seams on equirect OVROverlay

We are using OVROverlay with Equirect shape

We found that rendering result has seams: 



Our environment is Unity 2017.3.1f / OculusUtilities 1.24

Sample project: https://github.com/sycx/OverlaySeam
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1 reply

Participant
December 17, 2020
@sycx This was a long time ago but I don't supposed you found the cause or a solution to this? Currently experiencing this in a quest app build.