Seeing double
Ok, I am a new guy to Oculus and Unity.
I have a room scene set up in Unity. When I run the test build, it seems the left and right cameras of the OVRCameraController are not aligned and I am seeing double on all the objects in the room. Like the offset of each camera lens is off. What settings should I be messing with to align them?
Thanks!
I have a room scene set up in Unity. When I run the test build, it seems the left and right cameras of the OVRCameraController are not aligned and I am seeing double on all the objects in the room. Like the offset of each camera lens is off. What settings should I be messing with to align them?
Thanks!
